Magna Carta 2.00 pound coin

1. We know who signed it, but we’ll never be sure who wrote it.

Magna Carta was an agreement between King John and a group of English barons in response to years of the king’s misrule and excessive taxation. Despite a closing line suggesting the charter was “Given by [John’s] hand,” the charter was more or less forced on him by the barons. Many 19th-century historians suggested that the charter was written by one of its most influential signers, Archbishop of Canterbury Stephen Langton. However, the document’s exact wording was likely the product of months of back-and-forth negotiations between the king and his noblemen.

2. Though considered a founding document, Magna Carta had plenty of precedents.

The roots of Magna Carta are found in other charters granted by English kings at the beginning of their reigns. In 1100, Henry I had issued a 20-clause coronation charter, promising to rule justly, offer the church greater financial freedom and reduce royal meddling in the marriages and family inheritances of his barons. Although Henry kept few of these promises, his charter nonetheless served as a basis for the barons’ negotiations in 1215. Magna Carta was unique, however, in several respects, including its length and detail, its timing (it had been 60 years since the last royal charter) and the fact that it was less an offering by the king to his nobles than a demand by the nobles to their king.

Intended as a peace treaty, this first Magna Carta never took full effect and failed to avert war between John and the nobles. By September of 1215 the barons had garrisoned Rochester Castle in opposition to the king, while John had successfully petitioned the Vatican to have Magna Carta annulled and all the rebels excommunicated. It was only in 1225 that a new king, 9-year-old Henry III, reissued an abridged version of Magna Carta as his own coronation charter.

4. Three of Magna Carta’s original clauses are still part of British law.

Magna Carta laid a foundation for lasting legal concepts like the ban on cruel and unusual punishments, trial by a jury of one’s peers and the idea that justice should not be sold or unnecessarily delayed. But the document also addressed very specific concerns that don’t quite echo through the ages, including a ban on fishing weirs and a mandate on the proper width for the bolts of cloth used to make monk’s robes.

When Henry III reissued Magna Carta its 69 clauses had been reduced to 27. It remained that way, with minor changes, until the 19th century, when British parliamentarians set about pruning obsolete laws from the many-layered British legal code. By the mid-20th century, only three clauses remained on the books. These remaining laws grant freedom to the Church of England, guarantee the customs and liberties of the city of London and—most importantly—forbid arbitrary arrest and the sale of justice.

5. There’s no single “original” copy.

Multiple copies of the first Magna Carta (a sheet of parchment with approximately 3,600 words written in vegetable-based ink) were distributed to individual English county courts during the summer of 1215. Today four of those copies survive; the British Library holds two, and the other two are in the collections of the cathedrals at Salisbury and Lincoln. At the beginning of World War II, Winston Churchill tried to force Lincoln Cathedral to donate its original Magna Carta to the United States, where it had been on display, in hopes that such a gift would create support for an alliance with Great Britain. Such a strong-armed donation would, of course, have run contrary to the property rights enshrined in the document itself. In the end, the cathedral’s Magna Carta spent the war under guard at Fort Knox, but was returned to England after the war.

A handful of other Magna Cartas are versions issued between 1225 and 1297, when the charter officially entered the English statute books. In 2007, a 1297 Magna Carta sold at auction for $21.3 million, the most ever paid for a single page of text.

6. If you call it “the Magna Carta,” you probably aren’t from England.

According to standard British usage, King John’s Great Charter has 63 clauses but no definite article—it’s simply referred to as Magna Carta, without the “the.” The charter was written in Latin (in which there are no exact equivalents for “an” or “the”), and signed by men who would have been fluent in Latin, French and Middle English. But for American newspapers, museum exhibitions and politicians, Magna Carta nearly always merits the article.

bus wash

https://m.facebook.com/story.php?story_fbid=1339834373204682&id=100015343951938

On Saturday 14th may i want to am annual bus rally at Gateshead Metro Centre there was over 50 vehicles on display with a mix of vintage and ultra modern. Thin link shows me on the upper deck of a recent design of bus going through a bus wash.

This blog was made by simon schofield

The Stanley Parable

The Stanley Parable is a story-based video game designed and written by developers Davey Wreden and William Pugh. The game carries themes such as choice in video games, the relationship between a game creator and player and predestination/fate.

In the game, the player guides a silent protagonist named Stanley alongside narration by British actor Kevan Brighting. As the story progresses, the player is confronted with diverging pathways. The player may contradict the narrator’s directions, which if disobeyed will then be incorporated into the story. Depending on the choices made, the player will encounter different endings before the game restarts to the beginning.

The Stanley Parable was originally released on July 31, 2011, as a free modification for Half-Life 2 by Wreden. Together with Pugh, Wreden later released a stand-alone remake using the Source engine under the Galactic Cafe studio name. The remake recreated many of the original mod’s choices while adding new areas and story pathways, as well as overhauling the game’s graphics entirely. It was announced and approved via Steam Greenlight in 2012, and was released on October 17, 2013, for Microsoft Windows. Later updates to the game added support for macOS on December 19, 2013, and for Linux on September 9, 2015. A further expanded edition titled The Stanley Parable: Ultra Deluxe was released on April 27, 2022. It is available on consoles in addition to previously supported platforms and it includes additional content, as well as further refined graphics.

Both the original mod and its two remakes have received critical praise from journalists. Critics praised the game’s narrative and commentary on player choice and decision-making.

The player has a first-person perspective, and can travel and interact with certain elements of the environment, such as pressing buttons or opening doors, but has no combat or other action-based controls.[1]

The narrator presents the story to the player. He explains that the protagonist Stanley is employee 427 in an office building. Stanley is tasked to monitor data coming from a computer screen and press buttons appropriately without question. One day, the screen monitoring data goes blank, which has never happened before. Stanley, unclear on what to do, begins to explore the building and discovers that the workplace is totally abandoned.

At this stage, the story splits off in numerous possibilities, based on the player’s choices. When the player comes to an area where a choice is possible, the player can opt to follow the narrator’s directions or perform the opposing action. The initial decision is a set of two open doors. The narrator notes that Stanley traveled through the leftmost door, but this has not yet occurred.[a] The narrator takes the player’s choices into account, reacting with new narration or attempts to return the player back to the target path if he is contradicted. For example, if the player were to follow the narrator’s directions and pass through the leftmost door, the story of the missing employees proceeds. Alternatively, the player can choose the rightmost door, causing the narrator to adjust his story. In this case, he will urge the player to return to the “proper” path, although the player can continuously disobey the narrator, resulting in other adjustments to the story. In some instances, the narrator breaks the fourth wall when reacting to the player’s decisions.

In the original 2011 mod, there were six different endings. Wreden stated it would take about an hour for the player to experience them all. The 2013 remake added more than ten endings, altered some pre-existing endings and the respective routes to trigger them, as well as several Easter eggs, and other choice-related aspects. Ultra Deluxe expands on the game’s endings further, including further routes, new environments, and alternate endings.

This blog was made by simon schofield

MULTI-COLORED TRAIN 2

I have created another train for my London Commuter on Creators club i had a good response from people how like my train that i design for tsw2 on Creators club i takes time to design a train if you help to design a train on tsw2 i can show you how to design a train for Creators club

This my new train that i have design on creators club and this blog was made by simon schofield