Construction Simulator Airfield out now on PlayStation5

Just arriving on the run way is the new Construction Simulator Airfield Expansion!

German developers Astragon Entertainment made the announcement today via the intercom.

Here are the details for their newest expansion taking-off soon…

onstruction Simulator Airfield Expansion will be ready for take-off

Astragon Entertainment and Weltenbauer Software Development have announced the release date for the extensive Airfield Expansion for Construction Simulator on PC, PlayStation®5, PlayStation®4, Xbox Series X|S and Xbox One.

he DLC lands on digital stores on June 27, 2023.

It expands the successful simulation game with an extensive airfield construction campaign that is be playable on both of the game’s maps!

Here is a breakdown of the features:

  • New DLC adds a new and extensive campaign to both, the EU and the US map of the game: the construction of an airfield!
  • Each of the two construction campaigns contains 5 new main jobs and some sub-tasks
  • Including the construction of runways, control towers and terminals
  • Expansion adds more than 30 hours of additional playtime to the game!ores
  • Alternatively, also available as part of the Construction Simulator® – Year 1 Season Pass

Over 30 Hours of Content

With the Construction Simulator Airfield Expansion, fans of heavy construction machines can look forward to the most extensive expansion for the popular Construction Simulator to date.

The DLC opens up access to a new construction campaign on each of the game’s two maps, so players will get the exciting opportunity to build a new airfield for their respective regions.

Within these huge campaigns, it’s not only a matter of preparing, levelling, and asphalting the runways; of course, the control towers, terminals, and hangars have to be built too!

Players should not only prepare themselves for the use of a huge fleet of vehicles, they can also expect a total of more than 30 hours of additional playtime!

Where to get the Construction Simulator Airfield Expansion

The Construction Simulator Airfield Expansion arrives onto digital stores at a price of 9.99 EUR, 9.99 USD, and 8.49 GBP (SRP) as a DLC for PC, PlayStation®5, PlayStation®4, Xbox Series X|S, and Xbox One on June 27, 2023.

Alternatively, the DLC is also available as part of the Construction Simulator Year 1 Season Pass, which is available in the digital stores at a price of 32.99 EUR / 32.99 USD / 27.99 GBP (SRP).

In addition to the Airfield Expansion, also includes an exclusive Year 1 Season Pass helmet and stickers, the recently released JCB Pack, as well as upcoming Year 1 DLCs: two cosmetic packs, a further vehicle pack with 15 construction machines from a new and as yet unrevealed manufacturer and a brand new campaign map on which players will be able to take action on a huge and exciting construction campaign.

This blog was created by Simon Schofield

My Life in Lockdown ( Hearing the voices and tales of disabled people during COVD-19)

Today i participated in a Heritage lottery project about covid lives. Myself and Mart Lee, who is also a volunteer digital buddy, were involved in a lock-down. For me, it was a challenging time. However, our digital skills helped us through, especially with those activities that were once in a physical space, but had to be transferred online. Our Digital drop-in is about, not only helping people with their digital skills, but also providing social circles of support. Let us hope there is no return to such lean times.

Lead project worker for Covid Lives

GLOSSOP LINE – COMING 27TH JUNE

Experience the Class 323 from Manchester through to Derbyshire in the next Train Sim World 3 route Add-on! Train Sim World 3: Glossop Line: Manchester – Hadfield & Glossop is coming 27th June.

A new operator, a new route and some exciting new gameplay features! Glossop Line: Manchester – Hadfield & Glossop may have some familiar elements – not least the starring unit – but this short, unique and complete line has plenty to offer for both new players and those with existing UK content.

We have a unique loyalty / launch offer, which you can read more about further down and details of two new gameplay features for this route – the ‘On Guard’ Guarding Scenario and ‘Gossip Line’ Photography Scenario.

The Class 323 has proved popular among railfans since its introduction in 1994 and became an equally popular addition to the Train Sim World fleet in Birmingham Cross-City Line: Lichfield – Bromsgrove & Redditch. At the end of 1997 these distinctive EMUs were introduced to the Glossop Line, working under a number of guises before becoming branded under the current operator Northern.

The standout feature, recognisable from in the cab or on the platform, is the whine that the traction motors emit during acceleration and deceleration. Sounds formed an important and detailed part of the process for the team during the initial development of Birmingham Cross-City and you can read more about how these were recorded by revisiting our November Roadmap from last year.

For Glossop Line, the features of the Class 323 remain very much the same, ensuring a dependable and enjoyable experience from inside the cab, but through a distinctly different environment to that of the suburban West Midlands. On the outside, the unit displays the purple hue of Northern’s current livery along with unit numbers that reflect the fleet used in this part of England.

Guard functionality also returns but as a fully interactive gameplay feature in the ‘On Guard’ Scenario, where players perform various duties outside of driving, including checking passenger tickets! A full in-depth look at how we developed this new and exciting feature is covered in the recent June Roadmap.

Modern Manchester is represented in Train Sim World for the first time in Glossop Line, with Manchester Piccadilly Station forming the terminus at the western end of the route. This iconic and important station for the northwest becomes the latest major UK station to be featured in Train Sim World, joining the likes of Birmingham New Street, London Victoria, Leeds, Glasgow Central and Liverpool Lime Street from previous route Add-ons.

Heading east, the route forms part of the historic Woodhead Line which ran its way through the Pennines via the Woodhead Tunnels to the city of Sheffield. This line closed east of Hadfield in 1981 and it is here where the current line and this route Add-on terminates. A few miles south, another terminus exists at Glossop. Trains from Manchester call here before changing ends and continuing to Hadfield and the same happens in reverse – trains depart Hadfield and call at Glossop first, before changing ends and continuing west along the line to Manchester.

Dinting Station forms (along with Glossop and Hadfield) one of three Derbyshire stations along this route and is also the location of the impressive Dinting Viaduct built in 1844. Stations west of here fall within Greater Manchester and feature the likes of Guide Bridge, Flowery Field and Broadbottom.

The complete end-to-end(-to-end?) route offers a different setting for the Class 323 with a slower pace and unique operation at both eastern termini.

Another new gameplay feature!

In addition to the exciting Guard Scenario mentioned earlier, players will also be able to do some on-foot exploration with a camera in hand as part of another unique gameplay feature in Glossop Line.

The ‘Gossip Line’ Scenario tasks the player with taking some specific photos as they complete a drive along the line, with photo points at some of the stations. Once the journey is complete, the player will see a photo gallery at Manchester Picadilly station for them to review at the end!

2 tph (trains per hour) will run between Manchester Piccadilly and Hadfield, calling at Glossop along the way, requiring tight timekeeping and diligent driving when approaching some signals.

Early morning and late evening ECS (Empty Coaching Stock) runs will be playable between Manchester and Ardwick Depot, which is located between Ardwick and Ashburys Stations at the western end of the route.

AI Class 323 services will also be seen running off the map in services from Manchester to Crewe, Manchester Airport, Stoke-on-Trent and Liverpool Lime Street.

There are also some service layers to look forward to for players of both Train Sim World 3 and Train Sim World Compatible content:

  • EMT Class 158 (Midland Main Line) will appear as AI services at Manchester Piccadilly, with one playable ECS movement to operate.
  • Class 66 RHTT will be playable during the relevant in-game seasons (Sept-Nov) and feature as static stock all year round.
  • Railtours! Both steam and diesel railtours will be playable utilising locomotives and rolling stock from Tees Valley Line (Class 37 + Mk2 Coaches), Northern Trans-Pennine (Class 47, Class 20 + Mk2 Coaches) and Spirit of Steam.
  • Freight Occasional freight services between Hyde North / Guide Bridge and Ashburys / Manchester Piccadilly.

Along with a host of other seasonal static and AI layers using stock from the West Somerset RailwaySoutheastern HighspeedGreat Western ExpressMidland Main Line and more!

A discount of 10% will be available from launch to most players who have previously purchased Birmingham Cross-City (and thus, the Class 323). A breakdown of these Launch / Loyalty discounts is as follows:

  • Xbox: 10% discount for players that own Birmingham Cross-City (ends 31st July 1000 BST)
  • Steam: 10% discount for players that own Birmingham Cross-City (ends 31st July 1800 BST)
  • PlayStation: 10% launch discount for PS Plus members (ends 31st July 1000 BST)
  • Epic Games Store: 10% launch discount for all players (ends 4th July 1600 BST)

This is the first time we’ve worked to bring savings for our most loyal players and we hope there will be similar opportunities to do so across all platforms in future!

Train Sim World 3: Glossop Line: Manchester – Hadfield & Glossop route Add-on will be available from June 27th for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Epic Games Store, and Steam for £19.99/$24.99/€24.99.

Join the Railfan TV team on TwitchYouTube and Facebook at 18:00 UTC on Thursday 22nd June for a preview of Glossop Line.

Find out more about Train Sim World 3 by following @trainsimworld on TwitterInstagramFacebookYouTubeTwitch, and TikTok.

this blog was created by simon schofield

Follow the money

Over the weekend i took receipt of a Scottish £5.00 Note. This is my first encounter with Scottish money. Here is some background for you.

The first Scottish notes were printed in 1727 by the Royal Bank of Scotland,
which was the same year the bank was founded. Prior to that, only coins were
minted: the pound Scots, which was the currency in Scotland until the Treaty
of Union in 1707, which created the Kingdom of Great Britain.
Unlike in England, where only the Bank of England has the right to issue notes
in Pound Sterling, in Scotland, three banks hold that right: the Bank of
Scotland, the Royal Bank of Scotland, and Clydesdale Bank. To make it easier
to identify them, all three banks use the same colour scheme as England: £5
notes are blue, £10 notes are brown, £20 notes are purple, etc. 
Nowadays only the Royal Bank of Scotland issues £1 notes, and even though
they stopped regular production in 2001, you can still get them if you go into a
bank and ask for them. They are indeed a legal currency (see below) and can
be accepted at shops, but they are primarily used for cultural purposes like
wedding gifts or as souvenirs. It is estimated that the bank still issues about
£16,000 worth of £1 notes every month. 
In addition to that, RBOS will still issue the occasional commemorative £1 note
– the most recent was in 1999 to mark the inauguration of the Scottish
Parliament. Two years prior, in 1997, to commemorate the 150th birthday of
Scottish inventor Alexander Graham Bell, a £1 note was issued and was
notable in that it was the first banknote in the EU to include a hologram in its

Edible Dinosaurs

Copland’s is the second largest bakery chain in the UK with over 160 outlets and 12 cafes located primarily across Yorkshire, County Durham and Lincolnshire in the United Kingdom. Copland’s produces takeaway food chiefly for the lunch-time trade, specialising in sandwiches, pasties, desserts, cakes, and bread.

Here is one of my tasty finds. I think it resembles a Megalsosaurus bucklandiis. Consisting of shortcake and party coated in chocolate. It is delicious and sumptuous and in just the thing for a summers afternoon.

The handmade product in produced by our local Baker Copelands Bakery, based in Wallsend, Tyne and wear.

This blog was made Simon Schofield

Who Park View Project represent:

Our project is about drawing attention to the social & economic deficits that many face as a consequence of the rapid digital transformation of society and the subsequent automation that is widely found in everyday life. This is affecting many in ways that have not been fully documented by policy makers nor is readily acknowledged by many businesses, whose expectations are that customers default to accessing their services online.

Many older age residents are experiencing a technologically driven world that is challenging their independence because many household tasks now require access to the internet, and with the increasing roll out of automation of day-to-day interactions such as car parking to telephone communication systems, many are feeling disenfranchised. This is further compounded by a reduction of informal information hubs such as post offices, local access to libraries, corner shops where locals stopped for a ‘catch up’. These community connections are gradually being eroded and being replaced by online access.

The impact cannot be underestimated for those whose first ‘language’ is not digital, and who are not conversant with using online services and are, in many cases, resistant to learning because of the media’s negative perceptions of cybercrime, including the acceleration in the way social media language is used in a fast-paced virtual space.

Other groups affected by the dominance of the internet are those who have experienced Hate Crime, where disabled people are disproportionately represented. Contrary to what we are told, online abuse is not a priority for internet-based services because they cannot moderate effectively. Secondly, young people are often caught up in the web of cyber bullying, which again, is very difficult to police because much of this goes under the radar of parents/guardians and social media companies. .

Many individuals are classified as living in poverty, which because of their status, have no access to managing the demands services placed on them. There are those who are required to apply for work to retain DWP help, which we know from research undertaken, affects many families across the borough. Many don’t have easy access to computers and a considerable number have little competency required to complete both online benefit applications as well as the demands of providing evidence that they are applying for jobs.

There is a fourth grouping made up of ex-services personnel who are challenged by technology because it has not been a central to their roles in armed forces, where many have only seen conflict; refugees whose English language is not there first language with no access to mobile products. They experience a sense of feeling overwhelmed; even where technology can translate English into their own language it is still fraught with misunderstanding because of cultural differences. Furthermore, these groups experience the same challenges as residents who live in poverty with little competencies in using internet-based services.

And lastly, Disabled people of all ages can be grouped as one because often it is the barriers to digital access that is the common denominator. Digital technology has come a long way from the early incarnations designed for the ‘abled’ rather than with features supporting those with sensory/physical and intellectual disabilities. Many of the solutions are readily found hidden away in operating systems such as Microsoft tools, where some simple adaptations can make all the difference. However, assistive technology is the obvious remedy to those who need more than the quick fix. Having trusted sources to investigate your needs is vital in making available assistive technology available. Unfortunately, for many we work with, this technology is a step to far because of cost. Aware of the limitations our project is working towards introducing access to the potential of assistive technology using a variety of approaches. Our Digital First Aid incorporates access to information and potential temporary loans for people to try before they buy as well as provide a safe space to use access technology during visits to our drop-in sessions – this is an ongoing development.

Simon Schofield

Digital Champion